Skip to content
Now boarding New: Mobile & Desktop platform and an open-fare snippet depot — pay €1 to €100. See new lines Code WELCOME10 takes 10% off your first ticket · 14-day refund
Game Systems Intermediate Express

Line KJ-126 Platform 7 · Game Systems

Godot Inventory & Crafting System

A data-driven inventory, equipment and crafting system for Godot 4 with drag-and-drop UI and save support.

Rated 4.5 out of 5 from 2 reviews 251 builders

AM Maintained by Aiko Mori

  • Last updated October 2026
  • English
  • 1h 2m of walkthroughs
  • 50 files

What you get

5 items in the box

Every bullet below is in the download, working, the moment your payment clears.

  • Resource-based items, stacks and containers
  • Equipment slots with stat modifiers
  • Crafting stations, timed recipes and unlocks
  • Drag-and-drop UI with controller support
  • Save-ready serialisation and a demo scene

What's in the box

4 parts · 50 files · 1h 2m of walkthroughs

14 files with a 17m walkthrough video. This part is documented in the architecture guide, with notes on every decision and how to change it for your own project.

The full file tree and the walkthroughs are in your download, available straight after checkout.

9 files with a 12m walkthrough video. This part is documented in the architecture guide, with notes on every decision and how to change it for your own project.

The full file tree and the walkthroughs are in your download, available straight after checkout.

11 files with a 15m walkthrough video. This part is documented in the architecture guide, with notes on every decision and how to change it for your own project.

The full file tree and the walkthroughs are in your download, available straight after checkout.

16 files with a 18m walkthrough video. This part is documented in the architecture guide, with notes on every decision and how to change it for your own project.

The full file tree and the walkthroughs are in your download, available straight after checkout.

4 parts · 50 files

1h 2m total length

You will need

Short list, and deliberately so. If you meet these you can start today.

  • Godot 4.2 or newer
  • Basic GDScript

About this product

Items, stacks, equipment slots, containers and crafting recipes, all defined as Godot resources so designers can add content in the editor without touching code. The system handles weight and slot limits, stack splitting, drag-and-drop between grids, tooltips and controller navigation.

Crafting supports stations, timed recipes and unlock conditions. Everything serialises cleanly for saving, and a demo scene with forty example items shows each feature in use.

Frequently asked questions

Still unsure about something? Write to our contact page and a human answers, usually the same working day.

The core is GDScript; a C# wrapper is included for projects that use .NET.

Checkout is handled on our provider's secure payment page. The moment your payment clears we email your personal access link and access code to the address you used at checkout, and the same link appears in your account library. There is nothing to install and nothing to wait for.

Email within 14 days of your purchase, quote your order number, and we refund the full amount to your original payment method. No form to fill in and no questions about how much of the product you watched.

What builders say

Reviews are written by people who bought this product. We publish the critical ones too.

4.5

Rated 4.5 out of 5

Product rating · 2 reviews

Rating distribution

  • 5 stars 50%
  • 4 stars 50%
  • 3 stars 0%
  • 2 stars 0%
  • 1 star 0%
  • JC

    Jamie Clarke

    Indie game developer

    Sep 2026
    Rated 5.0 out of 5

    Designer-friendly for real

    My partner adds items and recipes in the editor without asking me anything. Controller navigation in the grid was the bit I dreaded writing and it was already done.
  • MT

    Mika Tanabe

    Hobbyist

    Jun 2026
    Rated 4.0 out of 5

    Great system, big demo scene

    Works well in my project. The demo scene has a lot going on, so it took me a while to separate what I needed from the showcase parts.

Your maker

AM

Aiko Mori

Gameplay programmer for Unity and Godot

  • 1,264 builders aboard
  • 6 products published
  • 4.5 maker rating
  • Unity
  • Godot
  • C#
  • GDScript
  • Gameplay systems

Aiko has shipped three indie titles and spent two years as a tools programmer at a mid-sized studio. She builds the Game Systems line from the code she kept rewriting between projects: inventories, dialogue, saves and controllers. Each system is data-driven and editor-friendly, so designers can tune it without asking a programmer.

€24 EUR

One-time payment · lifetime access

Timetable updates

New lines, first. One email when something departs.

Release notes for new products and major updates to the ones you own, plus launch fares for subscribers. No digest padding, unsubscribe in one click.

By subscribing you agree to our Privacy Policy.